DR Ramasjang

Game

What Can You Learn From a Four-Year-Old?

More than you might think. The target audience for DR Ramasjang is children from 4-8 years, and this target audience needs a different UX strategy than what Dwarf is used to delivering. The experience needs to be explorative with a navigation that is intuitive and able to work without any text and heavy ‘adult logic’.

The Task

The Solution

The Result

Andreas Fau Andersen

AI & Client Manager

Anders Drost Mickleit

Client Director

Manees Joakim Newton Nør

Chief Commercial Officer

Thomas Schmidt

Director of MarTech

Other work

DR Ramasjang

Character design for DR Ramasjang

Andel Energi

Game as a Communication Platform

Rosa's Neighborhood

It’s a Piece of Cake! Literally...

The Football Game

Kids Football With a Twist

All cases