Case
Games & Interactivity

DR Ramasjang

What Can You Learn From a Four-Year-Old?

2020

What Can You Learn From a Four-Year-Old?

More than you might think. The target audience for DR Ramasjang is children from 4-8 years, and this target audience needs a different UX strategy than what Dwarf is used to deliver. The experience needs to be explorative with a navigation that is intuitive and able to work without any text and heavy ‘adult logic’.

The Task

The Solution

The Result

Team

Camilla Maj Kjærhauge Okkels

Head of Project Management

Manees Joakim Newton Nør

Chief Commercial Officer

David Adalberth

Creative Tech Director

Kasper Møller

Creative Director

Jeppe Bjorholm Andersen

Creative Director

Hakim Mazouz

Creative Technologist

EX-DWARF
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Contact

Manees Joakim Newton Nør

Chief Commercial Officer

Thomas Schmidt

Director of MarTech

Caroline Madsen

Client Director & Studio Manager

Other work

DR Ramasjang

Character design for DR Ramasjang

Andel Energi

Game as a Communication Platform

DR Ramasjang - Rosa's Neighborhood

It’s a Piece of Cake! Literally...

The Football Game

Kids Football With a Twist

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