DR Ramasjang

Game

What Can You Learn From a Four-Year-Old?

More than you might think. The target audience for DR Ramasjang is children from 4-8 years, and this target audience needs a different UX strategy than what Dwarf is used to delivering. The experience needs to be explorative with a navigation that is intuitive and able to work without any text and heavy ‘adult logic’.

The Task

The Solution

The Result

Andreas Fau Andersen

AI & Client Manager

Anders Drost Mickleit

Client Director

Manees Joakim Newton Nør

Chief Commercial Officer & Partner

Thomas Schmidt

Director of MarTech

Other work

DR Ramasjang

Character design for DR Ramasjang

Andel Energi

Game as a Communication Platform

Rosa's Neighborhood

It’s a Piece of Cake! Literally...

The Football Game

Kids Football With a Twist

All cases